Just a quick update with some bullet points for this one: Blog The blog where I was planning on posting these progress updates on will have to wait a bit as I just didn’t find the time… Read more ..
This may be one of my last progress updates posted here on Discord. To improve the chances of GoZen being discovered by people, I’d like to start posting these progress reports in a blog instead. This blog… Read more ..
I have been struggling a lot this week due to all circumstances which happened and haven’t been able to work that much on GoZen. Settings window The settings window is getting closer to completion, 2-3 days more… Read more ..
Date:
Last day, but big changes! I know it’s only 7:30 here so quit early to write the day report but that is because I want to make the big reveal during the live-stream of the big changes… Read more ..
Date:
The month is nearly over! What happened today Well … I got quite busy as my wife had the afternoon shift today, so we went had family time during the morning. Weather is cold and dark making… Read more ..
Date:
Been having an amazing day full of productivity. Got some planning for some systems done such as the undo/redo system. Planning Big part today was planning to figure out what to do next, I started with the… Read more ..
Date:
Thought about filming an update video for YouTube since audio finally works … but stuck in bed/sofa with a cold and my kid is also not doing great. ^^” Small amount of progress So I cleaned up… Read more ..
Date:
I want to post on time but I will still work for around 30 minutes to an hour on this :p What I figure out So I tried converting the frame with swr to the correct byte… Read more ..
Date:
Again 1 day late ^^” But here is the report! Audio still not working So after my short morning of trying to fix audio importing, I reached no real conclusion of why the audio wasn’t working, no… Read more ..
Date:
Giving up for today. Audio is noisy I don’t know why the audio is so noisy. I tried changing the format of the audio to unsigned pcm 8 … but end result is still a noisy mess.… Read more ..
Date:
One day late with this report but it’s a good one this time! 🙂 It’s alive! So we finally managed to get the first video to play within Godot by just looping through the array of frames,… Read more ..
Date:
Very frustrating day today, I really wanted to get the audio importing done, however something goes wrong and the end result is just a noisy mess, but you can slightly hear what is being said in the… Read more ..
Date:
Made some progress today on getting the decoded audio to play within Godot. What works I can put the frame data from the audio and from the video inside of PackedByteArrays. What doesn’t work Actually using those… Read more ..
Date:
I really wanted to get a lot of work done today, I tried to finish housework and cooking as quickly as I could, prepared dinner at the same moment as I was making lunch. But when I… Read more ..
Date:
I have been quite busy since the beginning of this month, we are over the halfway mark of No zero days November and today was the first day that I thought I may not be able to… Read more ..
Date:
Quite early to post, but I had to wake up early again to get work done as some family stuff came up. ^^” Sound update Instead of working on FFmpeg, again, I decided to instead focus on… Read more ..
Date:
You may be wondering “Isn’t it only 7 in the morning for you?”, and yes … yes it is. I woke up at 5 o’clock to get some work done on GoZen. You may wonder why, well… Read more ..
Date:
Since day 4 or so the only thing I have been talking about in these updates is FFmpeg. Both FFmpeg and Godot are the core parts of GoZen to make GoZen into a reality. Progress Started working… Read more ..
Date:
One day late is posting this, had a productive morning, but the afternoon was spend on family time and video editing. Progress The interface is coming along nicely, basic functionality which a lot of it won’t be… Read more ..
Date:
Been a calm day today, decided to work a bit more on the extension’s interface to be able to troubleshoot a bit better whilst working on the importer. Interface? So we have 4 classes, the pipe renderer… Read more ..